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Introduction To NukeX

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With this training kit presented by ignisfatuus on NukeX, we will :

  • Learn basics of Nuke's versatile interface & its customization.                                           
  • Explore pane's, project settings & navigation controls.
  • Learn the behavior of viewer node & viewer on-screen controls.
  • Explore transformation & animation controls.
  • Learn the hybrid ROTOPAINT tool.
  • Learn 2D tracking followed by 2D corner pinning.
  • Learn the basics of channel management system of Nuke.
  • Do Multipass compositing & channel editing.
  • Explore keying with Keylight, Primatte, Keyer node & IBK colour & gizmo node.
  • Learn the very basics of Nuke's 3D system.
  • Explore brand new CAMERA TRACKER node used to solve 3D camera moves.
  • Create a depth map using brand new DEPTH GENERATOR node followed by a Depth Blur using Zblur Node.

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Vue 8 - Terrains

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With this training kit presented by ignisfatuus on Vue 8 Terrains, we will :

  • Learn about different types of terrains and their features.                                             
  • Understand sculpting and erosion tools in terrain editor.
  • Learn material painting and working with zones.
  • Understand simple and terrain fractal nodes to control altitude production of terrains.
  • Learn how to combine different fractal nodes together.
  • Learn how to use strata filter.
  • Understand infinite terrains and planetary scenes.

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Vue and Maya Integration

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This tutorial provides extensive training on e-on Vue 7 xStream and Autodesk Maya 2009 integration. In this tutorial we will :
  • Create Infinite Terrain and customize its material with the Material Editor.
  • Setup the lighting and atmosphere using the Atmosphere Editor.
  • Use Global Radiosity for indirect lighting optimized for animation.
  • Configure Vue scene for animation inside Maya.
  • Optimize Maya’s workspace for animation and efficient integration with Vue.
  • Substitute Vue OpenGL preview with Maya IPR.
  • Use Maya Dynamics to add particle simulation effects to our animation.
  • Batch render the scene in separate layers with Maya.
  • Composite multi layered renders in After Effects.
  • Add final touch to the renders like color correction, camera shake, motion blur etc.

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Tutorials

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Introduction to NukeX

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Introduction to NukeX

Vue 8 - Terrains

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Vue 8 - Terrains

Vue and Maya Integration

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Vue and Maya Integration

Vue - Pathway to Hills

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Vue - Pathway to Hills